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					84 lines
				
				1.9 KiB
			
		
		
			
		
	
	
					84 lines
				
				1.9 KiB
			| 
								 
											6 days ago
										 
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								package main
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								import (
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									"context"
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									"golang.org/x/time/rate"
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									"net"
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								)
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								// ThrottledConn 包装了一个 net.Conn,并对其读写速率进行限制
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								type ThrottledConn struct {
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									net.Conn
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									readerLimiter *rate.Limiter
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									writerLimiter *rate.Limiter
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								}
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								// NewThrottledConn 创建一个新的限流连接
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								func NewThrottledConn(conn net.Conn, readLimiter, writeLimiter *rate.Limiter) *ThrottledConn {
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									return &ThrottledConn{
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										Conn:          conn,
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										readerLimiter: readLimiter,
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										writerLimiter: writeLimiter,
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									}
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								}
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								// Read 方法被重写,增加了速率限制
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								func (c *ThrottledConn) Read(p []byte) (n int, err error) {
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									if c.readerLimiter == nil {
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										return c.Conn.Read(p) // 如果没有读限制器,则直接读取
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									}
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									// 读取数据
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									n, err = c.Conn.Read(p)
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									if n > 0 {
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										// [核心] 等待,直到令牌桶允许 n 字节的数据通过
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										if waitErr := c.readerLimiter.WaitN(context.Background(), n); waitErr != nil {
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											return n, waitErr // 如果等待出错,返回错误
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										}
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									}
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									return n, err
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								}
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								// Write 方法被重写,增加了速率限制
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								func (c *ThrottledConn) Write(p []byte) (n int, err error) {
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									if c.writerLimiter == nil {
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										return c.Conn.Write(p) // 如果没有写限制器,则直接写入
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									}
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									// 分块写入,因为一次写入可能超过令牌桶的 burst size
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									remaining := len(p)
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									written := 0
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									for remaining > 0 {
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										// 计算本次可以写入多少
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										// WaitN 会阻塞,直到桶里有足够的令牌,或者 context 被取消
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										// 一次最多等待一个桶大小 (burst size) 的令牌
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										burst := c.writerLimiter.Burst()
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										toWrite := min(remaining, burst)
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										if err := c.writerLimiter.WaitN(context.Background(), toWrite); err != nil {
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											return written, err
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										}
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										// 写入数据
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										n, err := c.Conn.Write(p[written : written+toWrite])
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										if n > 0 {
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											written += n
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											remaining -= n
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										}
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										if err != nil {
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											return written, err
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										}
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									}
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									return written, nil
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								}
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								// min 辅助函数
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								func min(a, b int) int {
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									if a < b {
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										return a
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									}
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									return b
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								}
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